The Unfinished Swan

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If you have a Playstation 3, you can demo the Unfinished Swan for free from the Playstation Store.  The puzzles and mechanics are all really creative, and the whole package is just weird, and captivating, and beautiful to play. I found it really inspiring. I give it three and a half swans, with the half swan being sort of clever joke.

Categories: News

Adam Plays Oculus Rift

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Here’s a short clip of me trying out a horror demo on the Oculus Rift, a VR headset for games. What you see on the monitor is what’s in my left and right eyes.

Categories: News

Second Chances

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tilttolive2_revival

When you’ve taken a hit and it feels like your life is spinning out of control… just keep tilting.

Getting the Old Band Back Together

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OutwittersFanart

Check out this new fanart from a mysterious artist known only as “Someone Someone”. If the Veggienaut up top can get to those wits, he might be able to kill that vocalist.

Categories: Fan Stuff, Outwitters

Looks Finished from the Outside

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first draft icon

Our first pass on the TtL2 icon.

Get your swerve on

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Whit Trebella was the man responsible for the first original music our games ever had. He scored Code Red, Frostbite, and Viva la Turret in the original Tilt to Live, and went on to provide tunes for a ton of great iOS games like Velocispider and Casey’s Contraptions.

Through sheer force of will he one day sprouted the ability to code, releasing his own sliding puzzle game by the name of Polymer. His new project is out today, and it’s a twitchy avoidance game called Pivvot. Seeing as how anyone reading this blog is probably into twitchy avoidance games, you should definitely check out this trailer and give it a shot. It’s like Super Hexagon on a race track.

Categories: News

Anticipation

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Tilt to Live 2 somehow landed a spot on Pocket Gamer’s list of the “36 most anticipated iOS and Android games for the rest of 2013“, even though we haven’t shown any screenshots or video. Thanks for believing in us!

Progress Report

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Huge thank you to everyone that helped spread the word about our interactive designer portfolio search. We’ve got a lot of good candidates to sift through, and we’re excited to see what an extra pair of hands will get us. Since Outwitters, I’ve had this nagging itch to focus on improving my style, characters, environments, and animation (not to mention the whole game design thing). Menu design has always been sort of this other world. I go there for a little while every year or so, and I only remember enough of the language to ask where the bathroom is. It’ll be nice to have someone more fluent around.

The enemies and weapons are all pretty much in, so once we fill in some UI blanks TtL2 will be ready for alpha testing. We’re also really excited about Mike Reagan starting work next month. When sound effects and music start coming in, it really feels like a totally different game.

Reminder About Reminders

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I’m going to take this week’s post to do something a little boring, which is remind everyone that you can sign up to get an email as soon as Tilt to Live 2 is released. We don’t really use the list for much else, so there’s no worrying about loads of dookie clogging your inbox. Just “Hey, our new game’s out”, or “Hey, a cool update’s out”. It’s good for when life’s fickle whirlwind scoops you up into its funnel of distractions, and you forget to keep checking this blog.

And since you sat through that, here’s what Tilt to Live looks like FROM SPACE.

ttlPlanet

Seeking Design Portfolios

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If you (or someone you know) is a talented freelance graphic, web, or interactive designer that would be interested in helping us design our game user interfaces, send a portfolio link to press {at} onemanleft.com. To clarify, we’re not looking for people who do this “on the side”. If we like your work, we may have a contract for you in the near future.

Categories: News