Dot King sketch from the old Boss Gauntlet concept
Lots of cool ideas are being tossed around like so much pizza dough. We had a few long discussions on how different weapons could take center stage like we did for brimstone, spitballed some new weapons, and even came up with some weird modes without any weapons at all. Two rough-but-playable demos have been assembled for our strongest candidates (One by ME, and I can’t even code! Thanks Unity!), and we’re just about ready to commit to one of them. We’ll probably be ready to announce what it is in a few weeks.
Another good idea sprung up from our conversations: we may be adding a “hard mode” toggle to Brimstone Pinball & the 2nd DLC, similar to the “Old School” toggle for Classic and Code Red. Alex would like to die faster. Not sure why we haven’t thought of this sooner.
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