Something to be thankful for!


In the latest update to Hex Gambit‘s alpha (PC Kickstarter backers only), we’ve added a fix to help combat the first turn advantage that’s been plaguing our unfortunate Player 2s! Second player can now bolster their defenses with an extra spawn on their setup turn, which should prove helpful in turning back an aggressive rush from Player 1. We actually have a whole list of different ways to help even things out, but we figured we’d try the simplest approach first. Take it for a spin and let us know what you think!

Known issue: Games started before this patch still use the old rules. While the UI will say Player 2 has 5AP, their setup spawns stop working after 4. This update only works for games started after its release.

Also added this update, some of our music and sound effects are trickling in! Thanks again to all of our Kickstarter backers for helping make this quality sound and music possible. Coming soon: big improvements to the in-game UI.

Check back weekly for more progress on our upcoming turn-based strategy game, Hex Gambit. If you haven’t already, be sure to sign up for our mailing list to get email reminders when we hit big milestones, like the launch of our beta this year and the official release in 2018.

Categories: Hex Gambit

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  1. I was delighted to suddenly hear the title music when opening the game. Really liking the sounds so far - I think they all fit this futuristic sports arena theme you have going there :slight_smile:

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