In the Thick of It


Click to enlarge.

Textures are messy business. Especially your first textures for your first models in your first 3d game. I think I’ve redone this guy 4 or 5 different ways, and you can see things start to get a little garbled around the eyes. Learning a lot, though.

Want to know more about our upcoming turn-based strategy game, Hex Gambit? Stick around! We’ll be posting lots of artwork and details here weekly. If you haven’t already, be sure to sign up for our mailing list to get email reminders when we hit big milestones, like the launch of our Kickstarter, Early Access/beta, and the official release.

Categories: Hex Gambit

Notable Replies

  1. Wonder if your SFT models will make a cameo

  2. They were learning experiences, so they’d need a LOT of rework. This guy is gonna look very handsome by Friday’s post, though.

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