These are sketches for our first gauntlet, Lockdown. The plan is to have a few different gauntlets to choose from, each with their own enemies and traps. You might recognize the “three circle” symbol on the gears as a callback to the original Gauntlet’s gametype select symbol, and the gear motif is something we also used for Tilt to Live 1’s Gauntlet background. Tilt to Live 2 saw the dots get some robotic technology in the form of bosses and enemies, so this game pushes that a bit further.
3 responses to “Background Sketches”
Soooo… Level 6 Offender? Other than that, which sounds funny but doesn’t sound like a good idea, these background sketches are very perfect for the game.
So it’s like buying more dlc modes for TTL in the form of a new game I guess.
I’m in 🙂
Those level concept sketches should be using more of the height of the screen IMO