Went GDC’in



And we’re back from the Game Developer’s Conference. It’s always great to spend a week outside of our bubble and get some insight from our peers. We got to try a lot of cool stuff that other mobile developers were up to (Unpossible, Adventure Beaks, Monsters vs. Monacles) and got some great feedback on Tilt to Live 2’s new Brimstone Pinball gametype. This was actually the first time we’d put it into someone else’s hands, so it was great to see people hitting that retry button without us even asking.

You can watch our early build of Brimstone Pinball in action at the links below (I don’t think we ever quite get to the hardest waves of enemies). Huge thanks to the press people on this list for giving us the chance to show you our project!

5 responses to “Went GDC’in”

  1. Avenged110 says:

    Oh man this looks like a ton of fun. I wasn’t super impressed at first but that just looks so entertaining. Great work guys, is this gonna be as graphic intensive as it looks?

  2. Chemoeum says:

    Need now.

  3. Travis says:

    I want that one now! 🙂

  4. Avenged110 says:

    I feel like the DLCs you have always end up being my favorite mode to play 😀

  5. Andreas says:

    Looking forward to you boy’s new mood for the smart game. Always support you here. Seems I want it just now!