We’ve been seeing some blog comments and emails lately describing a scoring bug in Tilt to Live. The story went that when you beat your highscore, it wouldn’t overwrite the old one on the Gametype Select screen. It’d show up correctly on Game Center, but not in-game. That’s odd, we thought, but Alex wasn’t able to duplicate the event on any of his devices… so we just went back to work on Outwitters.
One day last week, Alex and I had the idea of running a small Tilt to Live Tournament using Game Center. As we were experimenting with different ways to manage it, TA-DA, we encountered the mythical scoring bug! So now available on Tilt to Live Lite & coming very soon to the other versions is a patch for that scoring problem.
Coming soon to this blog (once those updates are live), will be details on our first ever Tilt to Live Tournament. So brush up on iPhone’s Code Red if you got something to prove.
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