The Frostbite update was, at last, submitted to Apple for approval today. Did we take our sweet time with this gametype? Yep. Did we break our first promise, and then push the boundaries of our second promise? Absolutely. If something sucked, we unsucked it. And the result? A unique, fourth Tilt to Live gametype that we’re confident will rock your socks off. We’ll post all the details as soon as the update hits the App Store, but you’ll probably be too busy playing it to care.
For now, you can check out the fabulous Frostbite theme, composed by the very talented Whitaker Blackall. You may recall Whitaker’s previous Tilt to Live track for the Code Red gametype. His creativity and attention to detail continue to impress us. As far as we’re concerned, he is the sound of Tilt to Live.
[audio:http://www.onemanleft.com/wp-content/uploads/2010/07/Tilt-to-Live-Frostbite-FINAL1.mp3|titles=Tilt to Live – Frostbite FINAL]With one entire game under our belt, we’ve got reams of knowledge and experience to impart to aspiring designers everywhere. We did some new interviews recently, and they went a little something like this:
After a month of teasing and delaying, it’s finally time to share the details of Tilt to Live’s upcoming Frostbite update. This is all still in development, so the specifics are being tweaked and balanced as I write this post, but here’s the big picture:
Frostbite Mode
This new gametype will transport you to a winter wonderland. One where all the dots rain pre-frozen from the heavens, gift-wrapped and ready to die. Because in Frostbite land every day is Christmas, or Hanukkah, or Muslim Christmas. But here’s the catch: Those frozen dots are falling towards that steamy hot spring at your feet. If my high school education serves me: frozen dot + steamy hot spring = thawed dot! And in an arena marred by an unfortunate weapon shortage, thawed dots spell big trouble. Looks like you’ve got some thorough shattering to do.
Luckily, a weapon shortage is not a weapon drought. And the pickup we’re tossing you every-so-often just happens to be the perfect safety net for a dot blizzard.
Meet the Burnicade
Intuitively enough, the new burnicade pickup will engulf your cursor in a burst of hellish flames, launching you across the arena in a blaze of glory. But the real payoff is the barricade of burning justice you’ll leave in your wake. This fire is deadly to dots, but not to you, because we think there are already quite enough things trying to kill you.
As you can imagine, the burnicade will be a rare sigh of relief in Frostbite mode. And because it’s built into the rules of that gametype, this weapon will be available in Frostbite from the moment you update/install the game. If you want to play with fire in Classic or Code Red, though, we suggest you work on your AGON PocketScore. The burnicade will be the next unlockable weapon beyond the Lightning shield.
And that’s the news, boys and girls. Frostbite and the burnicade will be giving your iDevice hot flashes in July.
I’d like to preface this post by pointing out that our banner did promise to shatter your expectations. So it’s totally inaccurate to call us liars.
The Frostbite update will be taking a backseat to some company reshuffling that’s going down this month, so its release has been pushed back to July. One Man Left (that’s us!) is experiencing some welcome growth, so we need a little me-time to reorganize. What this means in the long term is that we will be able to do our thing considerably more efficiently. In the short term it means that we are disappointing.
As a consolation prize, I will now reveal the name of our new weapon so as to engage your eager imaginations! Included with the Frostbite update in July, prepare to scorch the earth with a mighty BURNICADE. We’ll be posting screenshots and gameplay details for Frostbite and the burnicade later this month.
I was recently asked by an interviewer to describe my dream iPhone game, the game I would produce if unfettered by the confines of marketability and social norms. I answered earnestly, but was ultimately shut down by OML’s other half, Alex Okafor, the dream policeman. He called my dreams “creepy” and “probably illegal”. So I agreed to provide the interviewer with a watered-down answer, one that did not reflect my true passions as a game designer, as long as I was allowed pour my heart out to our true fans: the OML blog readers.
And now I am proud to present the uncensored schematics for my dream iPhone game:
“I have a couple of dream projects. My favorite is like a Tickle Me Elmo, but it’s better because you can take him around with you in your pocket, on your iPhone. You can tickle him all over and wear headphones, so that only you can hear how happy you are making Elmo. That way what happens between Elmo and me stays private, instead of everyone staring and possibly misinterpreting.
The best part is that you can use the phone’s camera to take pictures of strangers, and then you can tickle the strangers. That adds a social aspect to the game, and contributes to my premise of ‘touching the world’. You could even upload and share your favorite strangers with your friends, or with other strangers!”
In other news
Someone changed our banner to tease next month’s new update, but they forgot to show off the new weapon. They just put a question mark! I’ll get on that ASAP.
Having survived the update deadline crunch, Alex and I are now happily sweeping up bits of awards and polish that weren’t quite ready in time for Gauntlet’s release. A minor update will hit your device this month. A major update will explode your device next month. So start saving up for a new device.
My gift to you:
My personal iTouch wallpaper. If you put this on your iTouch and set it next to mine, I’ll probably be baffled! If you don’t understand why this wallpaper is great, then you didn’t get a 700 combo. If you can’t get a 700 combo, feel free to use a more accessible wallpaper.
“lol i wonder if the app store will allow the [Code Red] description to be “classic mode on crack” cuz doesnt that violate some drug reference rule or something”
That’s a difficult question, and I’m glad you asked. Technically, it’s justifiable for Apple to reject our update if we don’t disclose that as a drug reference and change our rating accordingly. There’s no double meaning to it; crack is crack. On the other hand, it may be permissible because it doesn’t imply that any people are using the crack, just that a game mode is experiencing the effects of crack metaphorically. It’s not actually illegal for an abstract noun to use metaphor crack, which I believe eliminates the controversy altogether. In the interest of delivering the update on time, though, we may want to tread softly on this explosive topic. Tempers run high in the war on crack.
Tilt to Live will be on sale for 99¢ all this weekend, March 12th through 14th! So if a dollar has been standing between you and this five-star title, then let us hold that digit at bay so that you may act! But beware the Ides of March. Like its namesake, the Assassination of Julius Caesar Sale will be BETRAYED AND MURDERED ON MARCH 15th.
I dunno. Looks new… and not the right colors. I wonder if there will be some kind of big announcement about it on TouchArcade on Friday, March 19th? If only someone inside One Man Left Studios could confirm or deny that oddly specific suspicion!
Ladies and gentlemen, boys and girls. Internets and Outernets. After an arduous journey fraught with eye strain, we present Tilt to Live, a catchy little iDevice game about the genocide of red dots. Little known fact: the dots are a metaphor for your troubles. And the weapons represent… I guess beer or a nice jog.
Keep an eye on this blog for news on Tilt to Live updates, other project announcements, and our secret feelings.
With the release accomplished, I guess it’s time to turn our attention to marketing, the land of redundant emails and home of the promo code holocaust. I’ll close with a rejected tag line from our impending marketing campaign:
“Tilt to Live: Not a game you can play on a seesaw.”