Lately I’ve enjoyed working on Mage Food Truck updates, and I’ve added a ton of value to that game since launch, but it looks like time to pivot. I’d hoped that something similar to Space Food Truck launched on the same platform would produce a similar result, but MFT has pulled in 100x less than its predecessor.
I am working on new stuff, but I can’t keep kidding myself that a new game is likely to produce income. So there will be progress posts and updates, but I’m leaning away from the illusion of “time is money” and “always be shipping” when it comes to games. To treat this with the discipline of a job and get disappointing results over and over is just not a nice way to work.
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