Remember when I said I’d try rebuilding Hex Gambit from scratch as a couch multiplayer game? Well… it’s called Hex Gambit: Respawned, and you can wishlist it on Steam today, if you like!
It may lack the online features of the original, but it’s going to have a lot of new stuff to offer in the way of AI, single player content, and controller support. Here’s what’s in the beta, going out to Kickstarter backers today:
Version 0.1.0
- Local (couch) multiplayer, 1-4 players
- Full controller support with flexible controller sharing options
- Add 1-3 Easy or Smarter AI opponents to your match (soldiers only for now)
- Free for All & 2v2
- Player handicaps help new players compete against veterans.
- Unique maps for 2, 3, and 4 player games.
- 5 Captains to choose from, each with a unique minion loadout.
- 7 Minion classes
- 7 team color variants
- Nostalgic placeholder music.
Coming next version: the rest of the minion AI will be hooked up. I’ll probably add some captains, and may get to mock up some single player challenges.
2 responses to “Hex Gambit: Respawned”
Not to diminish what you have done as I know it’s a lot of work, but I was wondering if the switch port was going to be finished, or at least a version similar to what you are doing here. Sounds like you have done a great job!
Thanks for keeping up with the project! A Switch port is up in the air atm. I’d really like to, but I’ve never ported anything before so I don’t want to make promises. Won’t know what’s happening with that until the game is finished and I can shift my focus in that direction.