My Action RPG is pretty cool, and very far along. But it would also take a very long time to finish, and I’m needing a game that I could realistically launch next year. So this month I sketched out some possible project schedules and experimented a bit. This one is showing promise:
So far, I’ve got:
- Seven team colors with all seven minions animating
- Crowdsurfing works and looks a bit smoother than before
- Undo(!) is mostly ready
- Support for as many maps as I want
- A simpler camera system, and the board perspective changes on new turns.
- Play with a controller or keyboard or both if you’re crazy.
I definitely can’t make Hex Gambit: the massive online community turf war. But I think I could make Hex Gambit: the couch multiplayer game? Check back for updates, or sign up for our mailer.