The promised ingredients update drops today for Space Food Truck Early Access, along with a few other tweaks. Now each game you play will select its own subset of ingredients to use. There are 4 different rare ingredients you might be searching for, 6 different exotics, 7 common ingredient types, and 9 unique artificial ingredients. Hope you have as much fun discovering them as we did designing them!
Next update we have our sights set on multiple difficulties to help tailor the challenge to your preference and skill level. I’ve also got some more detailed planetary artwork in the works.
Here’s a full list of what’s new today:
Gameplay
- 16 new ingredients were added
- Rather than just fixing 1 item, Duct Tape and the Handyman event now give you 3 repair points to use as you wish
- Mutate now starts at 1 cost, like everything else in the lab.
- Common ingredients found via resupply now have 3 Worth, up from 2.
Improvements
- Clarified wording of Free Sample card.
- Added a cooking animation for the Chef.
Fixes
- Fixed a bug where UI buttons would disappear after triggering the Handyman event.