Can you handle Thai Hot?

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New SFT PlanetsSome snazzy new planet artwork and separate difficulties are coming your way in today’s update to Space Food Truck Early Access! Now you can choose between Mild, Medium, and Thai Hot. Events, items, and arrival cards (the core game) will stay the same between each mode, but you’ll find there are plenty of differences:

Mild

  • Begin the game with 9HP, 4 shield capacity, and 4 FTL capacity.
  • You get 4 free card flips in the Scientist’s lab to help kick-start the search for your favorite cards.
  • All labs and mutation costs start at 1.
  • Your ship begins the game in perfect shape.
  • Your recipes require less ingredients and few rare cards.

Medium

  • Things begin to heat up. Start the game with 7HP, 3 shields and 3 FTL.
  • No free peeks in the lab, you’re on your own.
  • One random player starts the game with a broken draw pod.
  • Recipes require more ingredients to complete, and you’ll need more hard-to-find ingredients to win.

Thai Hot

  • You’ll start the game with 5HP, 2 shield capacity, and 2 FTL.
  • All labs and mutation costs start at 2.
  • Right off the bat, we’re breaking a random door, lab topic, and draw pod.
  • Recipes require lots of hard-to-find ingredients.

Take these for a spin, and don’t forget to let us know what you think by emailing bugs at spacefoodtruck.com! As always, we’ve got a number of fixes and improvements thrown into this build for good measure. More lists!

Gameplay

  • Duct Tape can now be played from any room.
  • Added 3 new difficulties.
  • Game no longer forces you to dock the ship for common exotic ingredients, and will let you destroy them if you want.

Improvements

  • Updated options menu UI.
  • Added an option for vertical sync in video settings.
  • Added error state when trying to charge FTL after it’s maxed.
  • Added new card sound effects.
  • Added more detailed planetary art.
  • Trusty wrench/duct tape text updated to clarify their movement exception.

Fixes

  • Fixed bug where game would force docking on exotic ingredients that were already cooked.
  • Fixed bug addressing some silliness with Flux Inverters and Scientist’s Mutation ability.
  • Fixed bug where invasion animations would ‘stack’.
  • Fixed a bug in online co-op where players spectating could potentially get stuck.
Categories: News, Space Food Truck
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