Another piece of feedback from our Space Food Truck Early Access users that caught our eye has to do with the Scientist’s role in the later part of the game. The Chef is scrambling to cook the last recipe and cull as many cards as he can. The Captain is jumping as fast as possible toward your final destination, maybe still hunting down that rare exotic ingredient. The Engineer is up to his neck in broken stuff. And the Scientist… well, most of the cards have been unlocked, the artificial ingredient has been found, and the store is super expensive. He doesn’t have much to contribute anymore.
It was that observation that led Alex and I to start work on a new facet to the Scientist’s Research ability. Coming soon to a lab near you, the Scientist will have the option of mutating cards in the lab using his research points. For every 2 points you spend, you can select a card from any crew member’s hand and add 1 Power to it permanently. Add 2 Power to a Cook card, and cook for free whenever you draw it! Craft a super Vexyl that you’ll actually want to draw! The possibilities are endless.
Best of all, your mutation station will never be broken, and the cost will never go up. This will open up a whole new world of strategy for the Scientist to explore. Unlock new job cards or buff what you have? The choice is yours.
The new cards and mutate ability should be hitting Early Access in a few days. What do you want to see in the next update to Space Food Truck? Leave a comment, drop us an email, or get in touch on Steam.