I’m pretty stoked for this game! My only request is that the game doesn’t include some kind of coin system or money system that you end up having to pay real money for. The way you did IAP in the first Tilt to Live was good, though. Please please please keep the horrible real-money-for-game-currency out if you decide on using IAP in TTL 2. I would rather pay a few bucks one time in-game for extra features than play a game that uses the previously mentioned system.
I also have to say, thank you guys for making such a great game! TTL stands out for its quality in a huge market of passable games. You guys rock! TTL 2 FTW!
Adam, do you think that you could add a multiplayer mode?
@Spider: We’re not including multiplayer in the release, but it’s definitely something we’re interested for an update down the line.
Definitely number 1
Haha I like the first one.
One day, we’ll see a video of all this hard work together, in one place, with music. It’s going to be awesome. Keep doing what you do best, OML. 🙂
(Go with the first one. Please. I’ll buy the app twice.)
I’d say first one with connector 2 or 4
I’m pretty stoked for this game! My only request is that the game doesn’t include some kind of coin system or money system that you end up having to pay real money for. The way you did IAP in the first Tilt to Live was good, though. Please please please keep the horrible real-money-for-game-currency out if you decide on using IAP in TTL 2. I would rather pay a few bucks one time in-game for extra features than play a game that uses the previously mentioned system.
I also have to say, thank you guys for making such a great game! TTL stands out for its quality in a huge market of passable games. You guys rock! TTL 2 FTW!
@TwoSeven: No plans for any coins.
@Adam: That is good news! Thank you!
What if their teeth could basically shoot out high or below them, as well as having them rapidly grow back?