On your iDevice that is! It’s been pretty hectic since Tilt to Live’s release. We’ve been super busy working on some stuff we’ll be announcing soon. In the meantime….
Here’s some wallpapers we put together that we figured some of you might enjoy using for whatever devious purposes you can conjure up. We’ve got ’em sized for desktops and iDevices as well. Enjoy!
Click the thumbnails to open the full size images and save them.
iPhone/iPod Touch
Desktop Mac/PC
Imagine my surprise when we noticed Tilt to Live is hovering around 30-40 in the Game Arcade/Action categories! The overall response has been amazingly positive! Special thanks to the community of iPhone gamers over at Touch Arcade for giving our game some early legs in the first hours of release! You guys have been great. Not to mention, all the reviews pouring in from the likes of:
- App Advice – “The game is extremely addictive, so this review comes with not just caution, or a warning but a full scale alert. Alert: You will be addicted.”
- Touch Arcade – “…it shows an attention to detail and knack for the inventive that escapes many games we see on the AppStore.”
- PocketGamer – “A title like Tilt to Live is as much a warning as it is a call to action.”
- Games Uncovered – “Tackling tough achievements earns you rewards; but playing Tilt to Live is a reward unto itself. We can’t put it down.”
- AppModo – “Tilt to Live takes addictiveness to a whole new level! It is probably one of the best pick up and play games on the appstore!
- The Tanooki – “Tilt to Live is a shining example of what arcade iPhone gameplay should be”
There are several other sites I don’t have in front of me at the moment, so blame my disorganized self :[. A HUGE thanks to all the editors, contributors, reviewers, and previewers that worked with us over the past several weeks, even months, to get the word out on Tilt to Live! Adam and I are both hoping this is sign of good things to come…
Now, I’ve gotta finish up some prototype builds before the night is done ;)…
Tilt to Live has been submitted to Apple as of Friday the 19th! We’re super excited about it being unleashed on the app store in the coming days! After months of hard work, we were able to put the finishing touches on it and release our first independent game. Adam and I are both hoping this is the first of many more to come! Not only are we bouncing around ideas for our next project, we’ve got some cool content planned out for Tilt to Live in future updates, so stay tuned to this blog or our twitter feed to be the first to know!
In the meantime, I’m going to take this brief moment between projects and relax a little bit with Assassin’s Creed 2…mmmmmm. I believe Adam is expanding his literary knowledge by playing through Dante’s Inferno, but don’t get me started…
Who We Are
One Man Left Studios is based in Virginia, USA. We dump the bulk of our workload on two people, because we view cruelty and comedy as interchangeable.
Alex Okafor
Programmer
Adam Stewart
Artist/Writer
Our Story
Like any great idea, One Man Left Studios began with a baby. I am speaking figuratively of course; the baby is actually a game. So, this baby was conceived between two men, who were at first frightened of the responsibilities which lay before them! For their love had been only a frivolity, a fling, until this transformative moment.
“Our child has required a great deal of time and energy to rear!” observed the parents. “Would it be possible,” they mused, “to sell it to total strangers and recoup that investment?” Surprisingly the answer was yes, and it was with that entrepreneurial drive that we founded One Man Left Studios, which is a child trafficking syndicate for the purposes of this metaphor. Again, for clarity’s sake, we make video games.