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Any idea on how to beat a turtler?
11-27-2012, 04:37 PM (This post was last modified: 11-27-2012 04:48 PM by Emuchu.)
Post: #5
RE: Any idea on how to beat a turtler?
(11-27-2012 04:20 PM)TheGreatAnt Wrote:  I've added the screenshot, and I've marked where I know that units are. I do not know what is hiding past. that line.

@Emuchu;;
I like that, it may work too, though it will be slow, I might be able to wear him down.

Okay, I suggest you start saving Wits and positioning Soldiers. Make sure you have enough Wits before going after a Bombshell, and make absolutely sure all of your Mobis are safe after each attack! To kill a Bombshell, you're already sacrificing 2-4 units. If you lose the Mobi, too, you'll be giving your opponent a severe material advantage.

Another note, is that you have quite a few Mobis. You can conceivably kill a Bombshell, and recall the entire strike team back to safety! The important thing to keep in mind, though, is that the two confirmed Bombshells near his spawn are not worth going for. Try to kill the two guarding the Wit Space (but not at the same time), harassing your opponent and trying to force him to waste Wits moving his Bombshells to cover up the holes you're punching in his wall.

Best of luck.

EDIT: I just looked at the screenshot again, and I realized that he doesn't even seem to have a Soldier wall covering his Bombshells. This makes things a LOT more favorable to you: you can simply spawn a Sniper (so that you have a pair) and position your Runners to be in range of the two Wit-side Bombshells. Save up Wits, and you'll have to decide whether to go after the Bombshells one at a time (safer, you don't lose more than a Runner, probably, but he'll have time to try to protect the others), or two at a time (try and disrupt your opponent as much as possible, but you'll likely only save the Mobis if he's been banking Wits).

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RE: Any idea on how to beat a turtler? - Emuchu - 11-27-2012 04:37 PM

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