Post Reply 
 
Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scallywags on Peekaboo
11-29-2012, 07:14 PM
Post: #11
RE: Scallywags on Peekaboo
(11-29-2012 06:59 PM)Jacs9 Wrote:  Maybe we should have a mode whereby the game ends in say 100 turns. The winner is decided by who has the highest base hit point remaining. If its equal, then the game is a draw and each get 5 points.

Clever thinking
Find all posts by this user
Quote this message in a reply
11-30-2012, 03:57 AM
Post: #12
RE: Scallywags on Peekaboo
What if both players just agree not to use bombshells?
Find all posts by this user
Quote this message in a reply
11-30-2012, 11:36 AM
Post: #13
RE: Scallywags on Peekaboo
You choose your team before you see what map you are playing.
Find all posts by this user
Quote this message in a reply
11-30-2012, 12:19 PM
Post: #14
RE: Scallywags on Peekaboo
(11-30-2012 11:36 AM)garcia1000 Wrote:  You choose your team before you see what map you are playing.

What I meant was, if both teams were Scallywags, you could agree not to use bombshells. It may not be ideal, but it is an option to prevent stalemates.
Find all posts by this user
Quote this message in a reply
11-30-2012, 04:10 PM
Post: #15
RE: Scallywags on Peekaboo
(11-30-2012 12:19 PM)worldfamous Wrote:  
(11-30-2012 11:36 AM)garcia1000 Wrote:  You choose your team before you see what map you are playing.

What I meant was, if both teams were Scallywags, you could agree not to use bombshells. It may not be ideal, but it is an option to prevent stalemates.

But then what will you do if that is broken? Not like you will be able to do anything about it.

GC: TheGreatAnt
Find all posts by this user
Quote this message in a reply
12-01-2012, 03:24 AM (This post was last modified: 12-01-2012 03:26 AM by garcia1000.)
Post: #16
RE: Scallywags on Peekaboo
Oh my godddddddddddddddddddddddddd
[Image: wiTmavPDYA_rTDYcRnKS5rRZw59qzhdAT3pa9WaCPz8]
Find all posts by this user
Quote this message in a reply
12-01-2012, 03:39 AM
Post: #17
RE: Scallywags on Peekaboo
(12-01-2012 03:24 AM)garcia1000 Wrote:  Oh my godddddddddddddddddddddddddd
[Image: wiTmavPDYA_rTDYcRnKS5rRZw59qzhdAT3pa9WaCPz8]

Attack quick? Don't let them get much footing?

GC: TheGreatAnt
Find all posts by this user
Quote this message in a reply
02-14-2013, 06:24 PM
Post: #18
RE: Scallywags on Peekaboo
I think this problem for SvS does not only happen to Peekaboo, but also SFI, Long Nine and Thorn Gulley, just both sides play for bombshell turtling.

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YxsHkAgw Take this one on Thorn Gulley is also a draw match so I decided to give up in this FRIENDLY game.

1v1 Master League Old Legs Division
2v2 w/dekwat :master:Waiting Beaver Division
Find all posts by this user
Quote this message in a reply
02-15-2013, 04:43 AM
Post: #19
RE: Scallywags on Peekaboo
(12-01-2012 03:24 AM)garcia1000 Wrote:  Oh my godddddddddddddddddddddddddd
[Image: wiTmavPDYA_rTDYcRnKS5rRZw59qzhdAT3pa9WaCPz8]

403 errer?

Find all posts by this user
Quote this message in a reply
02-15-2013, 07:26 AM
Post: #20
RE: Scallywags on Peekaboo
I've pitched this idea before, but:

Add a Stalemate prompt. Not a button, which would clutter the already cramped UI, just a popup. On turn 100, and 101, and every 50th and 51st turn after that, a popup will appear that says "This game has been going on a long time, would you like to propose a stalemate?" If the player says "yes" the opponent will be given the same prompt. If the opponent also says "yes" the game ends with no winner and no loser.

not a perfect solution (your opponent may be stubborn and still think they can win, hence the 50 turn recurrence after turn 100), but I think it's very doable

GameCenter: ElPared
Master League Crying Foot Master League

OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
8 Guest(s)

Return to TopReturn to Content