One Who What?
OML was founded in Alabama in 2009 by developer Alex Okafor and artist Adam Stewart. These days, Adam is working full time on solo projects using Unreal’s visual scripting tool, Blueprint, while Alex helps out in a consulting capacity.
The Early Years
Alex and Adam first met in an Alabama elementary school (third grade, if I’m not mistaken) and later reunited at the same high school. Adam admired Alex’s sketches of cat people, and his ability to use Photoshop to color the cat people. Thusly did Alex Okafor set Adam on his career path. After Alex discovered programming and forgot how to draw, we made a few small, non-commercial games for fun on X-Box and PC. Then we entered them into some amateur game dev competitions and won some stuff. These highschool/college era games included titles like Nut Harvest, Wildboarders, and Gunstyle.
It was after Alex graduated college at Georgia Tech that he approached Adam, a film school dropout & freelance artist, with his prototype for a tilt-based arcade game called Tilter Space. Adam committed to help Alex finish this game, which would eventually become our first commercial release, Tilt to Live for iOS. The success of our first title allowed us to quit our respective day jobs and focus on game development full time.
From September 2009 – January 2019 Alex handled everything programming while Adam handled everything art-related, and we both collaborated on game design decisions. Our shipped titles included the Tilt to Live series, Outwitters, Space Food Truck, and Hex Gambit. Those games have been downloaded over 3 and a half million times, and if you’re one of the people who played one, thank you!
Accolades
- Epic MegaGrant recipient
- Featured on Rock Paper Shotgun
- Among AppAdvice.com’s Top 10 Paid iPhone Apps Of 2013
- Among TouchArcade.com’s Best iPhone and iPad Games of 2013
- PocketTactics.com’s 2013 Action Game of the Year
- Featured in the App Store’s Best New Games list
- Among AppleNApps’s Top 25 Games of 2013
- #5 in Android Quality Index’s Top 10 list for March ’14
- Featured on Best App Daily
- Featured in the App Store’s Best of 2012
- App Store Editor’s Choice; July 5, 2012
- 2012 Best App Ever Award Winner (Second Place, Best Multiplayer Game)
- Jayisgames.com’s #2 Mobile Simulation or Strategy Game of 2012
- One of TouchArcade.com’s Best Strategy & Defense Games of 2012
- AppAdvice.com – 2010 Game of the Year
- TouchArcade.com – A 2010 Staff Favorite
- 2010 Best App Ever Award Winner
 (Second Place, Best Controls)
- Cashplay.co’s Skill Game of the Week