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observations about V1.2 and suggestions for V1.4
11-21-2012, 09:53 AM
Post: #36
RE: Update - initial observations
(11-21-2012 06:20 AM)wonderpug Wrote:  Do you people who get seasick from the new spawn menu think it'd have the same effect if the menu didn't move around? I think the blurry background looks pretty nifty, but I don't see the need for the menu itself to float up and down.

I would still have problems even if it didn't move, the switching between unblurred and blurred (and back again) in the background bothers my eyes and gives me a headache.

As someone else said, I also don't like not being able to see my wits from the spawn menu. This sometimes makes me have to exit out of the menu to see them and enter it again, and flashes the blur on and off and bothers me even more.

I feeling like I'm being whiney, but it's really unpleasant.
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Messages In This Thread
RE: Update - initial observations - ishu76 - 11-20-2012, 09:14 AM
RE: Update - initial observations - Harti - 11-20-2012, 09:21 PM
RE: Update - initial observations - JonB - 11-20-2012, 10:03 AM
RE: Update - initial observations - JonB - 11-20-2012, 10:23 AM
RE: Update - initial observations - Magnum - 11-20-2012, 04:00 PM
RE: Update - initial observations - 2dhh - 11-20-2012, 04:54 PM
RE: Update - initial observations - Gf!sh - 11-20-2012, 11:11 PM
RE: Update - initial observations - Magnum - 11-21-2012, 01:47 AM
RE: Update - initial observations - Gf!sh - 11-21-2012, 03:05 AM
RE: Update - initial observations - Emuchu - 11-21-2012, 08:50 PM
RE: Update - initial observations - athros - 11-21-2012, 06:12 AM
RE: Update - initial observations - athros - 11-21-2012, 06:24 AM
RE: Update - initial observations - Saren - 11-21-2012 09:53 AM
RE: Update - initial observations - Emuchu - 11-21-2012, 06:39 AM
RE: Update - initial observations - Magnum - 11-22-2012, 01:22 AM

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