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New Teams/Character Ideas
07-14-2012, 07:39 PM
Post: #121
RE: New Teams/Character Ideas
Before ANY of you keep making teams, make the team a name that doesn't have the word team in it.
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07-14-2012, 07:43 PM (This post was last modified: 07-14-2012 07:44 PM by Harti.)
Post: #122
RE: New Teams/Character Ideas
(07-14-2012 12:17 PM)Fluffysox Wrote:  
(07-14-2012 12:04 PM)advakharia95 Wrote:  Anyone know when the new team will be coming out?

Next update most likely. They have started animating it a while ago which means all the art n stuffs done.

Depends what time frame the update is scheduled for but unless it's in a month or later your assumption is just wrong. Do you think that OML just implements the new team and goes "let's see what happens" (in terms of balance, bugs, etc.)?

There has to be thorough and thoughtful playtesting before that, so don't expect it too soon. Smile

jesusfuentesh Wrote:  Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha

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07-14-2012, 09:26 PM (This post was last modified: 07-14-2012 09:27 PM by advakharia95.)
Post: #123
RE: New Teams/Character Ideas
(07-14-2012 07:43 PM)Harti Wrote:  
(07-14-2012 12:17 PM)Fluffysox Wrote:  
(07-14-2012 12:04 PM)advakharia95 Wrote:  Anyone know when the new team will be coming out?

Next update most likely. They have started animating it a while ago which means all the art n stuffs done.

Depends what time frame the update is scheduled for but unless it's in a month or later your assumption is just wrong. Do you think that OML just implements the new team and goes "let's see what happens" (in terms of balance, bugs, etc.)?

There has to be thorough and thoughtful playtesting before that, so don't expect it too soon. Smile

I was thinking it would be out in 3ish weeks. They said they were animating it last week so that gives a week to finish up animations, and 3 to test it out. But yea, just wondering is all cuz I'm all excited for it Smile
(07-14-2012 07:39 PM)Fluffysox Wrote:  Before ANY of you keep making teams, make the team a name that doesn't have the word team in it.

Any ideas for renaming the insect team and undead team?
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07-14-2012, 11:06 PM
Post: #124
RE: New Teams/Character Ideas
(07-14-2012 07:39 PM)Fluffysox Wrote:  Before ANY of you keep making teams, make the team a name that doesn't have the word team in it.

The insect team could be calleds the Critters!
Still thinking of one for the Undead Team.
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07-15-2012, 12:22 AM (This post was last modified: 07-15-2012 12:36 AM by SC-FTW.)
Post: #125
RE: New Teams/Character Ideas
Undead Team: Nightmares?

Edit: T.T.G.B.I.T.N

Things That Go Bump In The Night
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07-15-2012, 12:31 AM
Post: #126
RE: New Teams/Character Ideas
Hellspawns.

jesusfuentesh Wrote:  Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha

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07-15-2012, 01:03 AM
Post: #127
RE: New Teams/Character Ideas
(07-15-2012 12:22 AM)SC-FTW Wrote:  Undead Team: Nightmares?

Edit: T.T.G.B.I.T.N

Things That Go Bump In The Night

I like nightmares
I also though of one: Resurrected!
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07-15-2012, 01:06 AM
Post: #128
RE: New Teams/Character Ideas
Insects - Critterlings

Undead - Darkspawns
Maybe their special could be that they can spawn a scout next to their special, like they raised the dead from below ground.
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07-15-2012, 08:49 AM
Post: #129
RE: New Teams/Character Ideas
I like critters for the insect team Big Grin it goes with the "cute" theme IMO. As for undead, I dunno, but it does sound kind of plain.
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07-15-2012, 08:52 AM
Post: #130
RE: New Teams/Character Ideas
IMO critters would go great with the game. The undead, maybe. The only 'cute' undead I can think of is plants vs. zombies.
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