Post Reply 
 
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
observations about V1.2 and suggestions for V1.4
11-20-2012, 08:40 AM (This post was last modified: 11-28-2012 08:17 AM by =) Random Task (=.)
Post: #1
Exclamation observations about V1.2 and suggestions for V1.4
1) wow thats cool
2) i get dizzy from the movement of the new spawn menu
3) how the hell do i spend all wits i have (after wit for kill) on the small map with one spawn point?
4) what am i doing?

I feel almost like a little child unpacking presents...


Here is a summary of all comments and change suggestions from all contributors to this thread:

suggested fixes from all thread posts:
> fix bramble root description text (current Text describes Scrambler)
> fix pause button in replay mode (works hit or miss less than 50% of times)
> give the option to view spawn menu without movement and with darker out of focus background to help players who get dizzy.
> make number of available wits visible when in spawn menu


Additional feature "wish list":
> Draw button
> optional confirmation dialog e.g. for unshelling Bombshell
> Next game button like in HA.
> Global rankings like in the Game Center, more statistics on player strength rating
> customizable avatar
> resend button if submission of turn failed
> show parent of selected friendly thorn for veggienaut players

[Image: sig.png][Image: 2u7x1fb.jpg]
awesome signature design by .Memories.
Find all posts by this user
Quote this message in a reply
11-20-2012, 08:50 AM
Post: #2
RE: Update - initial observations
Yeah very much 1) and even more 4)

Rising Star Tournament for Fluffy, Clever and Gifted players - FINAL ROUND started!
Find all posts by this user
Quote this message in a reply
11-20-2012, 09:10 AM
Post: #3
RE: Update - initial observations
I agree, the new spawn hurts my eyes. The new rules definitely promote early specials, particularly on the new 1 spawn map due to it's size.
Find all posts by this user
Quote this message in a reply
11-20-2012, 09:14 AM (This post was last modified: 11-20-2012 09:15 AM by ishu76.)
Post: #4
RE: Update - initial observations
The new spawn hurts my eyes too. The back menu goes blurry which makes m wanna throw up. I don't know what to do with the extra wits. Haven't used the special unit with veggienauts yet.
Find all posts by this user
Quote this message in a reply
11-20-2012, 09:17 AM
Post: #5
RE: Update - initial observations
I love the new spawn menus personally
Find all posts by this user
Quote this message in a reply
11-20-2012, 09:26 AM
Post: #6
RE: Update - initial observations
Quote:2) i get dizzy from the movement of the new spawn menu

Quote:The new spawn hurts my eyes too. The back menu goes blurry which makes m wanna throw up. I don't know what to do with the extra wits. Haven't used the special unit with veggienauts yet.

Quote:I agree, the new spawn hurts my eyes. The new rules definitely promote early specials, particularly on the new 1 spawn map due to it's size.

I did point it all out but not until after the update was submitted so it was too late Confused

Top 200 peak ranking: #18 Super-Titan

I'm currently taking a competative break. Am up for friendlies and tournaments!

(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
Find all posts by this user
Quote this message in a reply
11-20-2012, 09:31 AM
Post: #7
RE: Update - initial observations
Initial thoughts: love almost everything with it, but the spawn menu gives me flashbacks of being very very drunk

Soldier spam FTW
Find all posts by this user
Quote this message in a reply
11-20-2012, 10:03 AM
Post: #8
RE: Update - initial observations
Soon we will be hearing about STA .. 8 just seems too many to me, brings out specials way too early.

Here is an idea for an in app purchase I'd pay for -- a functioning replay system! With brambles now it becomes much more important to see move by move replays, quickly, so that roots can be traced.
Find all posts by this user
Quote this message in a reply
11-20-2012, 10:05 AM
Post: #9
RE: Update - initial observations
8 is kinda ridiculous.... But the veggies are freaken awesome
Find all posts by this user
Quote this message in a reply
11-20-2012, 10:10 AM
Post: #10
RE: Update - initial observations
BEfore I get to spawning it without using it, what exactly does a Bramble do? What are the benefits of using it? How can it's thorns help me win? Is it better than the other specials?
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
3 Guest(s)

Return to TopReturn to Content