Dinosaur team idea
02-06-2013, 03:09 PM
Post: #11
|
|||
|
|||
RE: Dinosaur team idea
Lol imagine how ridiculous the special would look! and the sound effects lol.
RAWRRRR! I support! |
|||
02-06-2013, 06:11 PM
Post: #12
|
|||
|
|||
RE: Dinosaur team idea
If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough
|
|||
02-07-2013, 03:05 AM
Post: #13
|
|||
|
|||
RE: Dinosaur team idea
I think his character model should take up 3 wit spaces and takes "tank" to whole new level. But that's just me
|
|||
02-07-2013, 03:05 AM
Post: #14
|
|||
|
|||
RE: Dinosaur team idea
(02-06-2013 06:11 PM)boyxoneder Wrote: If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough like I said before, that's pretty much a heavy with an added movement and attack. Not too "special" I think iPro |
|||
02-07-2013, 08:55 AM
(This post was last modified: 02-07-2013 08:57 AM by boyxoneder.)
Post: #15
|
|||
|
|||
RE: Dinosaur team idea
Ok maybe he doesn't glow in the dark or grow useless green globs but he would be a unique cHaracter worth building that could create a individual team play style and would be easy to implement from a coding prospective. Just pair this team with the new maps and we are good to go
And how do u take up 3 wit spaces? Do you mean hexes cause the spawn hex is size 1 so... |
|||
02-07-2013, 03:34 PM
Post: #16
|
|||
|
|||
RE: Dinosaur team idea
oops yeah 3 hexes, and lol he just pops out and takes up three spaces. Idk, maybe he starts off as a one hex character and grows to three hexes
|
|||
02-07-2013, 04:09 PM
Post: #17
|
|||
|
|||
RE: Dinosaur team idea
Idk why everyone wants the specials to be so complicated... I guess I am in the minority I just want units worth seven wits that make teams unique and fit in and I feel like a character like this does.
|
|||
02-07-2013, 05:23 PM
Post: #18
|
|||
|
|||
RE: Dinosaur team idea
What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaur
|
|||
02-07-2013, 05:28 PM
Post: #19
|
|||
|
|||
RE: Dinosaur team idea
(02-07-2013 05:23 PM)garcia1000 Wrote: What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaurMaybe they eat a dinosaur and poop out an egg, which in turn becomes an even bigger dinosaur? |
|||
02-07-2013, 05:43 PM
(This post was last modified: 02-07-2013 05:45 PM by garcia1000.)
Post: #20
|
|||
|
|||
RE: Dinosaur team idea
That's a good idea too a dinosaur that can lay an egg for you
Or what about like a HUGE T-REX but it has tiny arms so you can't heal it Cost: 7 Move: 2 Attack: 5 HP: 9 Cannot be healed |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
5 Guest(s)
5 Guest(s)
Return to TopReturn to Content