Revenue Suggestion plus Mockup
10-22-2012, 08:39 PM
Post: #5
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RE: Revenue Suggestion plus Mockup
(10-22-2012 07:32 PM)mable-ghaban Wrote: An offline mode should be trivial (it is already implemented with passnplay), Well, we wouldn't need too much out of the AI. If you've ever played a TBS game like Advance Wars or Fire Emblem, the AI in those games are pretty simple, either playing aggressively (move into range and attack) or passively (sit and wait), with most of the challenge coming from having the opponent's forces stacked against you in terms of numbers / positioning / awesomeness. A campaign mode with dedicated maps could be something fun to play. Single player Outwitters... with a plot? Even a nonsensical one, I'd buy. I've been craving a good solo TBS on iOS, and I just can't like Great Big War Game for some reason. |
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Messages In This Thread |
Revenue Suggestion plus Mockup - rossP - 10-22-2012, 09:06 AM
RE: Revenue Suggestion plus Mockup - GoHeat 3 - 10-22-2012, 09:11 AM
RE: Revenue Suggestion plus Mockup - TheQwertiest - 10-22-2012, 09:39 AM
RE: Revenue Suggestion plus Mockup - mable-ghaban - 10-22-2012, 07:32 PM
RE: Revenue Suggestion plus Mockup - Emuchu - 10-22-2012 08:39 PM
RE: Revenue Suggestion plus Mockup - Gf!sh - 10-22-2012, 08:50 PM
RE: Revenue Suggestion plus Mockup - worldfamous - 10-23-2012, 10:44 PM
RE: Revenue Suggestion plus Mockup - the duck - 10-24-2012, 12:05 AM
RE: Revenue Suggestion plus Mockup - Kamikaze28 - 10-23-2012, 05:59 AM
RE: Revenue Suggestion plus Mockup - 2dhh - 10-23-2012, 10:32 PM
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