New extremely effective reaper opening
08-21-2013, 06:41 AM
Post: #35
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RE: New extremely effective reaper opening
(08-21-2013 05:29 AM){Thisson} Wrote: On some maps it's really hard to deal with a fast rush. On War garden, for example, if P1 spawns a soldier and advances it towards your base along with their heavy, it's very difficult to repel the attack because as P2 you are behind on tempo and as a practical matter you need to have an extra unit to take out a buffed heavy. Some of these map starting positions seem to overly favor a rush by player 1. The guy to go to that I know is willing to help is Mag!cGuy, he's been tutoring for free and he has a really good counter to this. It's a normal opening that you can use regardless but also has the ability to counter. Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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