New extremely effective reaper opening
08-21-2013, 05:29 AM
(This post was last modified: 08-21-2013 05:38 AM by {Thisson}.)
Post: #34
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RE: New extremely effective reaper opening
On some maps it's really hard to deal with a fast rush. On War garden, for example, if P1 spawns a soldier and advances it towards your base along with their heavy, it's very difficult to repel the attack because as P2 you are behind on tempo and as a practical matter you need to have an extra unit to take out a buffed heavy. Some of these map starting positions seem to overly favor a rush by player 1.
Here's an example. I made a small mistake moving my medic but even if I hadn't I don't see any way I could have repelled this rush. Does anyone know how to defend against this rush as p2? outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAgJD02gsM |
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