Scrambling to the Top
08-12-2013, 11:51 AM
Post: #84
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RE: Scrambling to the Top
Lately, when I go up against bombshells, I'm finding focusing on bombshell support works out better. Or find another route to attack. This works well for feedback and adorables, I think.
Here's a specific tactic that has worked with feedback for me: put multiple soldiers in splash range (not from the same hex when possible). Use the soldiers as bait for your scrambler. It may take a couple turns and you can build a force (including a scrambler) behind. If they don't attack the soldiers, use the soldiers along with other units to attack the bombshell. If they do attack, arrange a counter attack that will be bad for them. I find 1-spawn maps quite doable with feedback against most races. Use the scrambler to gain unit advantage. A simple tactic is: Scramble something, retreat it, and [eventually] heal it. Assuming you still spawned something that turn, that puts you up a unit even after your scrambler is slaughtered. If your scrambled unit can also kill something adjacent to it (typically runner or soldier), you'll be up 2 units. |
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