Super-Titan Replay Discussion
08-08-2012, 12:32 AM
Post: #48
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RE: Super-Titan Replay Thread
(08-07-2012 07:57 PM)Alvendor Wrote: I've found a sniper top is quite effective to handle that pressure. You mean a sniper on bottom, right? Unless you really mean the top, I'd be interested to see a replay of how it works. The top seems too open to effectively place a sniper where it won't be killed by well placed runners. A sniper on bottom is really helpful though. Especially if you can move it so that it fires right on your wit space. This eliminates some of the difficulty if your opponent does try to take the bottom wit space occupied by a runner by saving the wit needed to move. Another thing I've done (usually when p1, but could still work for p2) is to take the predeployed sniper and move it towards the bottom, along the edge of the base. If you leave a heavy in front of it, then the sniper is pretty hard to kill because it can only hit by one hex but that too can be easily shielded. I'm also not a big fan of having the medic "take a lap" around the base, although a significant number of players do it. Leaving the medic at the top spawn is optimal, I think, because it has access to both middle and the top wit space. It is also very unlikely for medic to be killed and saves the wits used to move. It seems that attacks do not happen much along the bottom, and a combination of unboosted soldiers/heavy/sniper is enough for me. |
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