The New Rules (and why I'm not a Fan)
11-23-2012, 05:55 AM
Post: #22
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RE: The New Rules (and why I'm not a Fan)
(11-23-2012 04:45 AM)Vuvuzaela Wrote:(11-23-2012 04:03 AM)ChamomileMF Wrote: Your soldier scenario is somewhat flawed. I think one of the major points of the extra starting Wits is to give Player 2 insurance against a lot of the old version's FTA surprise rushes and opening strategies. Opening Foundry with a Player 1 rush is less viable as Player 2 now has the additional resources to protect his Sniper AND scout for a rush, and it's much more difficult to score an early Sniper kill on Sweetie Plains. Sure, the 3 starting Wits will lose their impact as the game progresses, but having them ensures that both players have even opening development. Gamecenter: Emuchu Top 200, #34 "How'd you fix it?" "I just employed a blunt-impact mechanical stress routine." "What?" "I kicked it." |
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