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observations about V1.2 and suggestions for V1.4
11-21-2012, 03:29 AM
Post: #27
RE: Update - initial observations
Yeah, the new wit system definitely turns runner use upside down. Too early to tell, but I think this is a good thing.

I don't know about unboosted soldiers increasing in value. A 3hp unit can now be killed by a sniper/heavy for 1 wit (move, attack for free), but a 4hp unit will take 3 wits to kill (move, attack, move, attack for free).

I'm also not sure about the new system discouraging turtling, but maybe. The wit refund so strongly benefits one hit kills, and you're more likely to be able to do one hit kills near your own base.
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Messages In This Thread
RE: Update - initial observations - ishu76 - 11-20-2012, 09:14 AM
RE: Update - initial observations - Harti - 11-20-2012, 09:21 PM
RE: Update - initial observations - JonB - 11-20-2012, 10:03 AM
RE: Update - initial observations - JonB - 11-20-2012, 10:23 AM
RE: Update - initial observations - Magnum - 11-20-2012, 04:00 PM
RE: Update - initial observations - 2dhh - 11-20-2012, 04:54 PM
RE: Update - initial observations - Gf!sh - 11-20-2012, 11:11 PM
RE: Update - initial observations - Magnum - 11-21-2012, 01:47 AM
RE: Update - initial observations - Gf!sh - 11-21-2012, 03:05 AM
RE: Update - initial observations - Emuchu - 11-21-2012, 08:50 PM
RE: Update - initial observations - wonderpug - 11-21-2012 03:29 AM
RE: Update - initial observations - athros - 11-21-2012, 06:12 AM
RE: Update - initial observations - athros - 11-21-2012, 06:24 AM
RE: Update - initial observations - Saren - 11-21-2012, 09:53 AM
RE: Update - initial observations - Emuchu - 11-21-2012, 06:39 AM
RE: Update - initial observations - Magnum - 11-22-2012, 01:22 AM

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