Fighting the Bombshell matchup
11-07-2012, 01:47 PM
(This post was last modified: 11-07-2012 02:17 PM by Emuchu.)
Post: #21
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RE: Fighting the Bombshell matchup
(11-07-2012 01:20 PM)garcia1000 Wrote: You can think of the Bombshell as like a timer. You get X amount of turns to win before the Bombshell clock ticks over and you are doomed. You can increase X by putting pressure on the Scallywags player. On large maps the timer is twice as long. That's how to think about it. This is true. Many posts here complain how a Scallywags player is guaranteed a win against the other team once they have a Bombshell safely hiding behind a two-soldier-deep wall, or worse, once they have an army of Bombshells. And this is most probably true on small maps, but unless you're also playing Scallies and building a Bombshell wall of your own, there's absolutely no reason to sit around long enough to let such a structure be built in the first place. One one hand, FTA plays a part, here: A Player 1 Scallywags can just turtle and defend, trying to build a Bombshell wall, and Player 2 is forced to attack at a Wit disadvantage (this is being patched in a week, though), so it's easy to blame losses on Scallies being broken, but on the other hand, with 150+ matches under my belt in Masters, I've never actually seen a match drag on long enough to see any of this stuff. If a Scallywags player is really building double-entrenched walls of Bombshells, and there's nothing you can do about it, then the match was decided a long time ago, and they're just being a jerk about it (that, or they genuinely don't realize they've already won). (11-06-2012 06:04 PM)CombatEX Wrote: I appreciate the direction you have taken with this thread. It is far more constructive to attempt to overcome a weakness instead of simply trying to get that weakness artificially removed without putting in any significant prior effort. +rep Well, despite the grumblings, there isn't really any concrete evidence that the Bombshells are overpowered. They don't dominate the Top 200 or anything like that. I think the issue is more the way they go about winning: when it comes to Mobi and Scrambler, they sort of pop out, do their business, and the game is decided quickly. On the other hand, a Bombshell just sort of... sits there, festering in the mind if his opponent, because they wish so strongly to tackle the guy head-on. And it's not like Bombshell can just jump up and win, either, since they're so expensive to move around. So they just sit there. It's more psychological warfare than anything. |
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