Peekaboo, Sharkfood Island and Foundry map suggestion
02-07-2013, 04:22 AM
Post: #11
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RE: Peekaboo, Sharkfood Island and Foundry map suggestion
(02-05-2013 11:54 PM)vegaprom Wrote: Is it the time to let these maps go from league games in a few weeks? SFI-prevent it by putting a unit on that spot. Better yet the moment you see him spawn a mobi you should attack. That is 7wits that is hard for him to utilize at the start. Foundry -- if you move the bot spawn closer, all you did was make the extra wit spot that it was closer to, even less accessible then it was before. This would be bad. Trust me Peekaboo -- favours Bombshell (only if your not facing adorables). For your heavy problem, you can easily solve this by placing ur solider in the extra wit spot, and keeping a runner near there to check for scrambler. The main reason people hate this map, is 90% of games vs scally wags end up taking 200+ turns to finish by the scallywagger simply makes bombshells and attempts to move them up slowly. |
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