New game modes.. Maybe?
10-22-2012, 01:26 AM
Post: #11
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RE: New game modes.. Maybe?
How about a mode where there is a bomb in the middle. It takes one hit to activate it for one player, a hit from the other player to disarm and make it neutral, and another hit to make it activated for one side again.
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10-22-2012, 01:27 AM
Post: #12
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RE: New game modes.. Maybe?
Mode save the king/queen (can be a medic for example)
Mode strong base Mode slow runner (but stronger) Mode hiper sniper (but less damage) Mode all soldier Mode no base, capture the spawn spaces Mode random unit generator Mode level research, a unit kill o damage enemy unit win level (more life, range, damage, etc) |
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10-22-2012, 03:19 AM
Post: #13
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RE: New game modes.. Maybe?
(10-21-2012 05:53 PM)Gfich Wrote:(10-21-2012 05:57 AM)TheQwertiest Wrote:(10-21-2012 05:55 AM)Gfich Wrote: Rush mode: 5mins for a full chess game? internet or in person? :o well net speed can be unpredictable. and theres also those crashes. :o dont get me wrong i think its a great idea but im thinking more of a 3-4min turn for this |
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10-22-2012, 04:15 AM
Post: #14
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RE: New game modes.. Maybe?
(10-22-2012 03:19 AM)TheQwertiest Wrote:(10-21-2012 05:53 PM)Gfich Wrote:(10-21-2012 05:57 AM)TheQwertiest Wrote:(10-21-2012 05:55 AM)Gfich Wrote: Rush mode: Where i live, we have championships on that In preson, though. |
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10-22-2012, 04:23 AM
(This post was last modified: 10-22-2012 04:40 AM by TheQwertiest.)
Post: #15
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RE: New game modes.. Maybe?
(10-22-2012 04:15 AM)Gfich Wrote: Where i live, we have championships on that cool. |
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