New Teams/Character Ideas - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: New Teams/Character Ideas (/showthread.php?tid=258) |
RE: New Teams/Character Ideas - TheGreatErenan - 04-05-2013 05:05 AM Well, I wasn't sure if he should lose HP when spawning the globules. I knew I wanted them to heal him if they remerge, but I thought losing HP would be too much, since it would already cost you a wit to spawn a globule. It's an idea, though. RE: New Teams/Character Ideas - ElPared - 04-05-2013 12:27 PM (04-05-2013 05:05 AM)Erenan Wrote: Well, I wasn't sure if he should lose HP when spawning the globules. I knew I wanted them to heal him if they remerge, but I thought losing HP would be too much, since it would already cost you a wit to spawn a globule. It's an idea, though. It should just cost 1 HP and no wits. The globules are just runners so it's easy enough for your opponent to kill them, so it would make attempting to defend them a better idea. plus you'd be weakening Glob himself and making him a sitting duck, so you'd risk a counterattack. This would be kind of OP, so maybe Glob shouldn't be able to be healed while crystallized as well. RE: New Teams/Character Ideas - TheGoldenGriffin - 04-05-2013 12:29 PM So he can attack, shell, and spawn long range units? RE: New Teams/Character Ideas - KingOfThorns - 04-05-2013 04:22 PM As far as I can see it, he can only attack while unshelled - so yeah, attack, or shell and spawn Runner-equivalents for 1HP each, 0 wit cost. RE: New Teams/Character Ideas - TheGreatErenan - 04-06-2013 02:36 AM There are a lot of details that would need to be worked out:
RE: New Teams/Character Ideas - KingOfThorns - 04-06-2013 03:30 AM (04-06-2013 02:36 AM)Erenan Wrote: There are a lot of details that would need to be worked out: RE: New Teams/Character Ideas - TheGoldenGriffin - 04-06-2013 09:32 AM Can his special ability be Spill? He can throw up radioactive guck in his space for a wit but each time, he gets smaller because he is made up of the toxic puke he's spilling out. After the 5th puke, he will turn into the puddle. The puddles are like traps. If a unit steps on it, it will get 1 damage at the end of its turn. Puddles will lose their radioactivity after 15 turns. If a unit manages to last 6 turns on a radioactive puddle, it will become a 1hp mutant and very unpredictable. It can randomly damage units from both sides but it will mostly move around randomly. It cant damage bases. RE: New Teams/Character Ideas - KingOfThorns - 04-06-2013 07:47 PM (04-06-2013 09:32 AM)TheGoldenGriffin Wrote: Can his special ability be Spill? He can throw up radioactive guck in his space for a wit but each time, he gets smaller because he is made up of the toxic puke he's spilling out. After the 5th puke, he will turn into the puddle. The puddles are like traps. If a unit steps on it, it will get 1 damage at the end of its turn. Puddles will lose their radioactivity after 15 turns. If a unit manages to last 6 turns on a radioactive puddle, it will become a 1hp mutant and very unpredictable. It can randomly damage units from both sides but it will mostly move around randomly. It cant damage bases.In the space under him, or one next to him? I'm not sure that's worth spawning, I'm afraid, unless ofc the puddles are invisible! Like the mutant idea - maybe the globules from the original idea could do that, instead of killing the unit they attack. RE: New Teams/Character Ideas - TheGoldenGriffin - 04-06-2013 10:20 PM Under him. But i don't think he should have a puke limit anymore because 5 is to little. RE: New Teams/Character Ideas - KingOfThorns - 04-07-2013 12:34 AM (04-06-2013 10:20 PM)TheGoldenGriffin Wrote: Under him. But i don't think he should have a puke limit anymore because 5 is to little.Very much agreed. He should be able to make as many as he wants, mostly so I could surround my base with them, point, and laugh manically |