[New Feature Suggestion]] Specials Move Confirmation - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: [New Feature Suggestion]] Specials Move Confirmation (/showthread.php?tid=949) Pages: 1 2 |
RE: [New Feature Suggestion]] Specials Move Confirmation - BuzzleBee123 - 11-26-2012 02:30 AM I kinda like the whole confirmation for mobilization. I have problems with Bramble going mobile and accidentally breaking a strategic wall blocking my opponents. I think a comfirmation button would definitely help. RE: [New Feature Suggestion]] Specials Move Confirmation - game_taker - 11-26-2012 04:33 AM (11-25-2012 02:25 PM)SerPurpleWolf Wrote: Don't use the bombshell. Problem solved. I am not adam. I not an employee of OML. I have not assisted in any way in the creation of the amazing game. BUT I CAN PROMISE YOU, THAT IS NOT A NERF. Not a fan of bs, but i think a confirmation for demobilizing bs/bramble is a great idea. RE: [New Feature Suggestion]] Specials Move Confirmation - Ser Purple Wolf - 11-26-2012 05:01 AM (11-26-2012 04:33 AM)game_taker Wrote:(11-25-2012 02:25 PM)SerPurpleWolf Wrote: Don't use the bombshell. Problem solved. (11-26-2012 01:11 AM)SerPurpleWolf Wrote:(11-25-2012 03:28 PM)Emuchu Wrote:(11-25-2012 02:25 PM)SerPurpleWolf Wrote: Don't use the bombshell. Problem solved. RE: [New Feature Suggestion]] Specials Move Confirmation - game_taker - 11-26-2012 06:11 AM @SerPurpleWolf What I mean is that I do not believe that it was intentional of the makers of outwitters to have this hindrance "hindrance", as it is not fair and one should not lose the game because of this. RE: [New Feature Suggestion]] Specials Move Confirmation - garcia1000 - 11-26-2012 11:37 AM Yes, Outwitters design does not have this intentional hindrance. RE: [New Feature Suggestion]] Specials Move Confirmation - CommandConquerer - 11-26-2012 07:08 PM Well, I don't know if a lack of confirmation is an 'intentional hindrance', but I hope it's not, because making it hard for players to do something they want is not a good way to reduce the effectiveness of an overpowered unit... And oh god it's just happened again... Switching back to Feedbacks... |