Dinosaur team idea - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Dinosaur team idea (/showthread.php?tid=1645) |
RE: Dinosaur team idea - laYahooz - 02-06-2013 03:09 PM Lol imagine how ridiculous the special would look! and the sound effects lol. RAWRRRR! I support! RE: Dinosaur team idea - boyxoneder - 02-06-2013 06:11 PM If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough RE: Dinosaur team idea - zer0CD - 02-07-2013 03:05 AM I think his character model should take up 3 wit spaces and takes "tank" to whole new level. But that's just me RE: Dinosaur team idea - Mr.Banger - 02-07-2013 03:05 AM (02-06-2013 06:11 PM)boyxoneder Wrote: If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough like I said before, that's pretty much a heavy with an added movement and attack. Not too "special" I think RE: Dinosaur team idea - boyxoneder - 02-07-2013 08:55 AM Ok maybe he doesn't glow in the dark or grow useless green globs but he would be a unique cHaracter worth building that could create a individual team play style and would be easy to implement from a coding prospective. Just pair this team with the new maps and we are good to go And how do u take up 3 wit spaces? Do you mean hexes cause the spawn hex is size 1 so... RE: Dinosaur team idea - zer0CD - 02-07-2013 03:34 PM oops yeah 3 hexes, and lol he just pops out and takes up three spaces. Idk, maybe he starts off as a one hex character and grows to three hexes RE: Dinosaur team idea - boyxoneder - 02-07-2013 04:09 PM Idk why everyone wants the specials to be so complicated... I guess I am in the minority I just want units worth seven wits that make teams unique and fit in and I feel like a character like this does. RE: Dinosaur team idea - garcia1000 - 02-07-2013 05:23 PM What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaur RE: Dinosaur team idea - EkoFox - 02-07-2013 05:28 PM (02-07-2013 05:23 PM)garcia1000 Wrote: What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaurMaybe they eat a dinosaur and poop out an egg, which in turn becomes an even bigger dinosaur? RE: Dinosaur team idea - garcia1000 - 02-07-2013 05:43 PM That's a good idea too a dinosaur that can lay an egg for you Or what about like a HUGE T-REX but it has tiny arms so you can't heal it Cost: 7 Move: 2 Attack: 5 HP: 9 Cannot be healed |