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Mad Captain Ahab's Challenge - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Mad Captain Ahab's Challenge (/showthread.php?tid=317) Pages: 1 2 |
Mad Captain Ahab's Challenge - ArtNJ - 07-14-2012 06:45 AM I think we should come up with a list of highly amusing ways to win a game, and award points for the first person to achieve them in a League game. Maybe OML will donate a shirt as a prize. Anyway, here is my idea for the first challenge: Mad Captain Ahab's Challenge Win a game by using one Mobi to teleport another Mobi which then further advances and teleports an offensive unit into position to win the game. Must occur in a final position without a forced win alternative on the winning turn. We could have a similar challenge involving the Scrambler. RE: Mad Captain Ahab's Challenge - Alvendor - 07-14-2012 06:49 AM This is going to put a serious dent into my ranking! RE: Mad Captain Ahab's Challenge - Fluffysox - 07-14-2012 06:53 AM Stop hitting yourself Mind control an enemy scrambler which you will then use to mind control another unit of his to deal the killing blow that ends the game, either to unit or base. RE: Mad Captain Ahab's Challenge - Kamikaze28 - 07-14-2012 07:02 AM The second Mobi can't move after it has been teleported. RE: Mad Captain Ahab's Challenge - ArtNJ - 07-14-2012 07:05 AM Bombs Bursting In Air In a two player game, teleport a bombshell which gives the killing blow on your partners turn. Unacceptable Mockery Block the enemy spawn, and surround an enemy without an attack (medic or Moby) so that he cant move. Note: It may help to make a ton of Mobys to help corner the nasty bugger! Ok, ok...the last one is just a joke...mostly ![]() (07-14-2012 07:02 AM)Kamikaze28 Wrote: The second Mobi can't move after it has been teleported. Well, if it can still teleport, you gain the extra square of range. Just makes it move challenging to set up the forced win ![]() RE: Mad Captain Ahab's Challenge - A. Normak - 07-14-2012 07:10 AM It reminds me of the HA puzzles ![]() By the way, Art, I have no idea how we are going to finish our super wraith vs the tribe game. RE: Mad Captain Ahab's Challenge - ArtNJ - 07-14-2012 09:04 AM (07-14-2012 07:10 AM)A. Normak Wrote: It reminds me of the HA puzzles I suppose that some day in the very distant future I"ll either win on crystal or you'll find a way to start eating units. A draw is fine if you like. RE: Mad Captain Ahab's Challenge - Harti - 07-14-2012 10:34 AM Man, I was three wit short to achieve Ahab's Challenge ![]() RE: Mad Captain Ahab's Challenge - Fluffysox - 07-14-2012 02:24 PM resourceful Winnings Win a game with 15 wits left. (I have no idea how we will know) RE: Mad Captain Ahab's Challenge - aaronINdayton - 07-15-2012 01:42 AM outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Y3KxGDA First? |