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Outwitters Sports Network Revived!
11-26-2012, 07:24 PM
Post: #21
RE: Outwitters Sports Network Revived!
Thanks for the update and all the new features! However, just thought I should mention that the Peekaboo layout isn't quite right. There should be some holes near the bases.

[Image: supertitanreplay.png]
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11-27-2012, 01:33 AM
Post: #22
RE: Outwitters Sports Network Revived!
I just poked two fresh holes in Peekaboo.
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11-27-2012, 10:02 AM
Post: #23
RE: Outwitters Sports Network Revived!
This is awesome! I have been wanting this since I started playing. Thanks!

Clever League movin on up!
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11-28-2012, 07:17 AM (This post was last modified: 11-28-2012 07:18 AM by Promicide.)
Post: #24
RE: Outwitters Sports Network Revived!
Thanks code penguin you're awesome!
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11-30-2012, 12:30 AM
Post: #25
RE: Outwitters Sports Network Revived!
Hey Penguin, I get errors when trying to load certain replays. For example when I try to load outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YiuD3AQw

I received the following:
   
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11-30-2012, 04:52 AM
Post: #26
RE: Outwitters Sports Network Revived!
That's not even the worst one. Sometimes the replay won't load anything except for the player names. The bottom will be filled with errors and the left panel that normally has moves will just be mostly empty. I wish I could help more, but it seems pretty random which replays load properly and which ones don't.
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11-30-2012, 11:26 AM (This post was last modified: 11-30-2012 11:28 AM by Emuchu.)
Post: #27
RE: Outwitters Sports Network Revived!
During the replays, things are marked as visible when I shouldn't be able to see them. I don't think opposing units are properly blocking line of sight for the fog.

Gamecenter: EmuchuSuper-Titan Top 200, #34
"How'd you fix it?"
"I just employed a blunt-impact mechanical stress routine."
"What?"
"I kicked it."
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11-30-2012, 04:25 PM
Post: #28
RE: Outwitters Sports Network Revived!
OSN has been updated with the following changes to fix aaronINDayton's replay:
  • Fixed an error caused by spawning a Thorn Barrier from a scrambled Thorn Barrier.
  • Scrambling a Thorn Barrier now scrambles all the Thorn Barriers that were spawned from it.
  • Killing or uprooting a Bramble does not remove the Thorn Barriers that have been scrambled.
  • Scrambling a Bramble now immediately uproots the Bramble, removing all the spawned Thorn Barriers that have not been scrambled also.

Basically, I have to scenario out every possible combination of moves that could be taken. I made some assumptions about how the Bramble's operate which turned out to be incorrect. The interactions should be pretty close now.

If you ever get the big black box of errors, just drop me a replay link and I'll look into it. It usually indicates an interaction that I haven't thought of such as this one.

@Emuchu, I'll revisit the Fog of War calculations as soon as I can. That one is a bit tricky.
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12-01-2012, 01:21 AM
Post: #29
RE: Outwitters Sports Network Revived!
Thanks! That was an interesting replay to watch.
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12-01-2012, 04:08 AM (This post was last modified: 12-01-2012 04:09 AM by Szei.)
Post: #30
RE: Outwitters Sports Network Revived!
Thanks for the update!

And here's one of those "page of errors" replays on Foundry.
http://osn.codepenguin.com/replays/view/...20Yj8O2AQw
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