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Outwitters' low revenue - Marketing suggestions and ideas for OML
10-13-2012, 10:43 PM
Post: #16
RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
I'll maybe repeat what some people said, but here are my ideas:

_ Put adds for people who didn't pay anything after 20 or 30 games played. Why not directly? Because, it's easier to delete a game with annoying adds if you didn't have the time to like it. Let the player fully have fun, discover this amazing game, and then put adds. Smile

_ Remove the special from ScaryWally team for players who didn't buy anything. and remove the 2v2 mode of course.

_Remove the uber pack, or make it twice more expensive. Okay, I'd be the first annoyed if I had to pay 2.39 euros more, but if it would keep the game alive, I'd do it.

_Work harder to make more awesome teams. Big Grin

You can ask a...
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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML - Mag!cGuy - 10-13-2012 10:43 PM

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