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Outwitters' low revenue - Marketing suggestions and ideas for OML
07-05-2013, 12:47 AM (This post was last modified: 07-05-2013 12:47 AM by TheGoldenGriffin.)
Post: #147
RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
If the game had a fifteen minute time limit, then a 20 turn game would require playing the game over an hour straight.
Assuming the player plays within 5 minutes

I hear there's a secret Mobi hidden here somewhere…
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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML - TheGoldenGriffin - 07-05-2013 12:47 AM

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