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Outwitters' low revenue - Marketing suggestions and ideas for OML
01-03-2013, 10:05 AM (This post was last modified: 01-03-2013 10:07 AM by GoHeat 3.)
Post: #99
RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
(01-03-2013 09:57 AM)connor34911 Wrote:  I just don't want it to turn into everything in the game becoming 'pay to play'

Idk exactly what you mean by this but OML has to make money if you expect to continue to play this game.
Can you explain what you mean by this?

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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML - GoHeat 3 - 01-03-2013 10:05 AM

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