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Is it ok to discuss proposed beta change here?
10-01-2012, 01:57 PM
Post: #19
RE: Is it ok to discuss proposed beta change here?
(10-01-2012 11:55 AM)garcia1000 Wrote:  Change to make Heavy useful?

I think in terms of priority:
1) Release new team
2) Fix FTA
3) Somehow making it so you don't misclick on bombshell and unshell/shell it at bad times
4) Something queue stuffing maybe?
?) Is turtling even a problem? I see Fluffy matches and most don't have turtling, and Super-titan matches and most don't have turtling

I agree with this order for the most part. When is turtling a problem except at very low levels? The only map I'm really content to sit back on and 'turtle' is Peekaboo when I play as Scallywags. The new unit may be conducive to turtling though since if you do things like make a vine to protect a sniper, it makes it harder to advance that sniper on an offensive too. Harti has made a suggestion that helps alleviate this issue though (as well as make the bramble more versatile/useful) so I hope that gets implemented in the future beta builds.

As for the bombshell, I've gotten out of the habit of tapping my unit to deselect it for just that reason. Now when I want to deselect I just press somewhere on the edge of the screen. For queuing, fixing FTA should make it much less of an issue anyway since being P1 won't be so much of an advantage that people feel the need to queue as P1 for a huge advantage (which they get now).

So yes, I think the main focus besides balancing the new team should be the FTA fix (currently 8 wits for P2). Perhaps what I'd put after 1) and 2) however would be making the Heavy more worthwhile to spawn, but that's a discussion for another time =)

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RE: Is it ok to discuss proposed beta change here? - CombatEX - 10-01-2012 01:57 PM

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