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Alex: Proof that FTA is huge and needs addressing now, and how to fix it
09-26-2012, 04:02 AM
Post: #42
RE: Alex: Proof that FTA is huge and needs addressing now, and how to fix it
(09-26-2012 02:17 AM)ArtNJ Wrote:  What I said was that player two can actually use the extra wits on maps with two spawns more easily than the extra wits can be used on maps with one spawn, so the +3 wits for player 2 idea may provide more help to player 2 on some maps rather than others. I dont know how big of a deal this is, maybe it doesnt matter at all, maybe it does, but its an issue to think about and look at in playtesting.

P2 has more options for using wits on a 2 spawn map, but simultaneously, those maps have 2 bonus wits, and therefore P1 will retain a wit advantage by capturing those first.

The advantage is balanced turn to turn going from +3 to -3 on small maps, but it goes from +4 to -3 on large maps:

Proposed setup

Small map (1 bonus wit space)
Code:
Turn           1   2   3   4   5

P1 Total Wits  5   5  11  11  17
P2 Total Wits  0   8   8  14  14

P1 Advantage  +5  -3  +3  -3  +3

Large map (2 bonus wit spaces)
Code:
Turn           1   2   3   4   5

P1 Total Wits  5   5  12  12  19
P2 Total Wits  0   8   8  15  15

P1 Advantage  +5  -3  +4  -3  +4
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RE: Alex: Proof that FTA is huge and needs addressing now, and how to fix it - Ravernoth - 09-26-2012 04:02 AM

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