Poll: Have you ever played Hero Academy?
Yes - a lot
Yes - a little
No, never
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Have you ever played Hero Academy?
08-06-2012, 11:09 PM
Post: #51
RE: Have you ever played Hero Academy?
(08-06-2012 10:29 PM)Kamikaze28 Wrote:  Hiding this information is a design decision I find lacking. The information is there and skilled players will keep track of this in their heads or by other means and as you pointed out, knowing what your enemy can and cannot do is quite essential to making the right decisions.
Take for instance Carcassonne (for iOS) - you can always look up what tiles remain in the undrawn stack and calculate your chances of finishing a road or a city. Skilled players know the deck by heart, but attaining this kind of routine takes time and/or effort and distracts from the 'true skill' which is making the right decisions at the right time, not memorizing the deck and counting cards.

Agreed 100%. An automatic deck tracker is one of the most requested features on the Hero Academy forums. IMHO, adding such an ability wouldn't cheapen the game's strategy in the slightest; It would just remove the necessity of keeping deck information in a text file when you have 20+ games going at once.

Likewise, I'd very much like to see this problem removed from Outwitters as well. I'll often scout ahead and catch a glimpse of (say) a sniper in a crucial position, only for the scout to be immediately killed. On the next turn, I'd naturally want to use this information to my advantage; Unfortunately, that next turn might come several hours later amidst a torrent of other matches, by which time I'll have completely forgotten about the scout's discovery. It would be great if the game displayed the last known positions of enemy units in 'foggy' areas, rather than leaving such things to the player's memory.
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RE: Have you ever played Hero Academy? - Anyr - 08-06-2012 11:09 PM

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