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Auro - A Monster Bumping Adventure
10-14-2014, 07:23 AM
Post: #1
Auro - A Monster Bumping Adventure
http://www.auro-game.com/

[Image: 3_auro.jpg]

This game is great and highly recommended by me, the most beloved member of the Noldor race. Auro is a single player hex-based procedurally generated tactical positioning and bumping game. Carefully plan your movements and cast spells to help Prince Auro bump monsters into the water and earn points.

The art is beautiful. The music is beautiful. The gameplay is super awesome!

Sadly, it is only available on Android at the present moment, but the iOS version is coming soon (and apparently additional platforms after that, too)! Any of you persons who have Android devices might want to consider getting this game! But when the iOS version is out, I will let the rest of you know! (I know the site says it's out on iOS, but that seems to be a mistake, AFAIK)

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10-14-2014, 09:37 AM
Post: #2
RE: Auro - A Monster Bumping Adventure
Crap. It's $2.99

RIP, these forums

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LegacyofFive the goat

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10-14-2014, 12:52 PM
Post: #3
RE: Auro - A Monster Bumping Adventure
Yeah, not free, but honestly I'd be willing to pay $15 for this game.

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10-14-2014, 01:50 PM
Post: #4
RE: Auro - A Monster Bumping Adventure
It's not what I'm willing to pay, it's what my parents are willing to pay. If it were on iOS, I could use my extremely large amount of money on my iTunes account due to gift cards. We never use that money Smile

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10-14-2014, 05:07 PM
Post: #5
RE: Auro - A Monster Bumping Adventure
My point is merely to reiterate that I really like this game.

Anyway, it should be out on iOS soon. They've had some trouble with Adobe AIR and iOS 8, but they insist the iOS release is right around the corner.

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10-16-2014, 03:28 AM
Post: #6
RE: Auro - A Monster Bumping Adventure
(10-14-2014 05:07 PM)TheGreatErenan Wrote:  My point is merely to reiterate that I really like this game.

Anyway, it should be out on iOS soon. They've had some trouble with Adobe AIR and iOS 8, but they insist the iOS release is right around the corner.

Last i heard, the ios release is contingent on adobe fixing a bug in adobe AIR.

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