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How do points work?
03-26-2013, 10:01 AM
Post: #1
How do points work?
Has anyone worked out how points are awarded and penalized in this game? I can't make sense of it!

I thought higher players were rewarded less for winning against lower players, and lower players were penalized less for losing against higher players - this is not the case. I'll beat guys an entire tier higher than me and get 9-11 points, while losing to guys a tier higher and losing 12-14 points, what gives?

Does giving up make you lose more points? Does it matter?

Does anyone have the hard math on this?
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03-26-2013, 10:16 AM
Post: #2
RE: How do points work?
(01-29-2013 10:57 AM)onealexleft Wrote:  A bit more info on the leaderboards:

As it stands right now, it's somewhat of a zero-sum game. Anyone lower than rank 50 typically has zero points. We're looking to improve this so it's a bit more reflective of how you've done against other players in your division.

The new change still works similarly, in that you get more points for beating a higher ranked player and stand to lose more if you beat a lower ranked player. The change is that your league points are now considered in that calculation along with your skill rating.
For example, if you're a master league player and you face another master leaguer and a Super Titan:
- If the master league player has a ton of points (typically in the top of their division), a win against him is weighed more against a Super Titan that has close to zero points. So you stand to win way more points against someone who is not only ranked in a higher league, but also has more points (and therefore has more wins).
- In short, we're hoping that your league and your division points become reflective of your skill and help differentiate players a bit more. A 1000 point Master Leaguer should be more skilled than a 300 point Master Leaguer (assuming similar time played).

Some interesting properties this change will bring about when facing similarly skilled players:
- Holding your #1 rank in your division will become more difficult. The reason being once you have a lot of points, you gain points more slowly due to being 'ahead of the pack' and you lose way more points for losses. Those at the bottom of the division with few points can gain points more quickly against those with more points than them.
- Should allow a bit more churn and therefore more lively competition in divisions. Since point gain/loss is inversely magnified the higher you go in divisions, those that got huge leads at the beginning of seasons are no longer 'safe' later in the season as new players join and quickly rise up the ranks if they have the win ratio to make it.

I hear there's a secret Mobi hidden here somewhere…
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03-27-2013, 01:34 AM (This post was last modified: 03-27-2013 01:35 AM by CombatEX.)
Post: #3
RE: How do points work?
(03-26-2013 10:16 AM)TheGoldenGriffin Wrote:  
(01-29-2013 10:57 AM)onealexleft Wrote:  - In short, we're hoping that your league and your division points become reflective of your skill and help differentiate players a bit more. A 1000 point Master Leaguer should be more skilled than a 300 point Master Leaguer (assuming similar time played).

Unfortunately everyone plays outwitters at different rates, some playing a ton of games at once and others finishing a game once a week (or even slower). Ultimately this means that contrary to the stated goal, points don't tell you anything about relative skill within a league because there is no indication of how much players have played since the point system change. I thought the old system was better where a good player was still able to make it to the top from skill even if s/he didn't play as much as a worse but extremely active player. Oh well... If you're in the top 200 it shouldn't matter anyway because you have the true skill leaderboards once a week, but if you are not in the top 200 you really have no way to gauge your progress in league (unless you are mostly play people in the league above or below).

[Image: supertitanreplay.png]
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