Poll: Would a puzzle pack be a good idea?
Yes, good idea.
No, bad idea.
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OML Revenue Options- Puzzle Packs
02-20-2013, 06:41 PM (This post was last modified: 02-20-2013 06:42 PM by awpertunity.)
Post: #11
RE: OML Revenue Options- Puzzle Packs
(02-20-2013 06:35 PM)EkoFox Wrote:  I've been inspired to make a puzzle. I tried to make it a little neater and symmetrical. Read the description for all the info.

http://omc.harti.us/439/

Pretty sure this isn't possible, lol.

EDIT: Oh nevermind, I see what you did there, tricky tricky Tongue
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02-20-2013, 06:42 PM (This post was last modified: 02-20-2013 06:43 PM by EkoFox.)
Post: #12
RE: OML Revenue Options- Puzzle Packs
It is Smile. You just have to think outside the base Wink
Lol, you totally Ninja'd me.

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02-20-2013, 06:47 PM (This post was last modified: 02-20-2013 07:01 PM by spoboyle.)
Post: #13
RE: OML Revenue Options- Puzzle Packs
(02-20-2013 05:55 PM)awpertunity Wrote:  Haha that was fun, I made one too.

puzzle

All units unboosted, green to move. 8 wits, 5 base HP.

surely this is doable in 6

hightlight below for spoiler


on the right runner takes runner 1 wit
sniper moves and hits base 2 wits
heavy takes solider 1 wit
solider hit base 2 wits
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02-20-2013, 06:55 PM (This post was last modified: 02-20-2013 07:11 PM by Ryzuma.)
Post: #14
RE: OML Revenue Options- Puzzle Packs
(02-20-2013 06:35 PM)EkoFox Wrote:  I've been inspired to make a puzzle. I tried to make it a little neater and symmetrical. Read the description for all the info.

http://omc.harti.us/439/
(02-20-2013 06:15 PM)Ryzuma Wrote:  Used 10 wit for #4 Big Grin
How?

Highlight works?

Take a runner and the soldier and kill their soldier. That's 3 wit. Then take a runner and hit the base in the space where their soldier was. That's 5 wit. Take a soldier and hit their base then suck it up with mobi. That's 8 wit. Use the last soldier to hit the base. 10 wit ^_^

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02-20-2013, 06:58 PM
Post: #15
RE: OML Revenue Options- Puzzle Packs
Spoiler alert anyone? Or, post with white text.

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02-20-2013, 07:07 PM
Post: #16
RE: OML Revenue Options- Puzzle Packs
Ah, I see. I guess this is why I don't play Adorables Smile

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02-20-2013, 07:11 PM
Post: #17
RE: OML Revenue Options- Puzzle Packs
Maybe this plugin could provide us with the option of having spoilers

http://mods.mybb.com/view/spoiler-bbcode
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02-20-2013, 07:12 PM (This post was last modified: 02-20-2013 07:14 PM by Ryzuma.)
Post: #18
RE: OML Revenue Options- Puzzle Packs
I dunno if the highlight thing works. It doesn't for me but I'm on an ipad so maybe it's different on the computer
(02-20-2013 07:07 PM)EkoFox Wrote:  Ah, I see. I guess this is why I don't play Adorables Smile

Feedback is where it's at

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02-20-2013, 07:15 PM
Post: #19
RE: OML Revenue Options- Puzzle Packs
Yes Ryzuma, I am currently looking at it on a PC and it all works. highlighting on my iPhone doesn't. If you are really interested you coulod copy and paste into Notes
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02-20-2013, 07:28 PM
Post: #20
RE: OML Revenue Options- Puzzle Packs
(02-20-2013 07:12 PM)Ryzuma Wrote:  I dunno if the highlight thing works. It doesn't for me but I'm on an ipad so maybe it's different on the computer
(02-20-2013 07:07 PM)EkoFox Wrote:  Ah, I see. I guess this is why I don't play Adorables Smile

Feedback is where it's at
Yup Yup.

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