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Dinosaur team idea
02-06-2013, 03:09 PM
Post: #11
RE: Dinosaur team idea
Lol imagine how ridiculous the special would look! and the sound effects lol.
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02-06-2013, 06:11 PM
Post: #12
RE: Dinosaur team idea
If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough
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02-07-2013, 03:05 AM
Post: #13
RE: Dinosaur team idea
I think his character model should take up 3 wit spaces and takes "tank" to whole new level. But that's just me Wink
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02-07-2013, 03:05 AM
Post: #14
RE: Dinosaur team idea
(02-06-2013 06:11 PM)boyxoneder Wrote:  If you think he is too good perhaps 3 hp or even 2 hp with 4 attack 3 move would be superior? 3 hp 4 attack 3 move sounds like a good soldier/heavy hybrid that can do a lot of damage close up but can also be stopped easily enough

like I said before, that's pretty much a heavy with an added movement and attack. Not too "special" I think

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02-07-2013, 08:55 AM (This post was last modified: 02-07-2013 08:57 AM by boyxoneder.)
Post: #15
RE: Dinosaur team idea
Ok maybe he doesn't glow in the dark or grow useless green globs but he would be a unique cHaracter worth building that could create a individual team play style and would be easy to implement from a coding prospective. Just pair this team with the new maps and we are good to go Smile
And how do u take up 3 wit spaces? Do you mean hexes cause the spawn hex is size 1 so...
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02-07-2013, 03:34 PM
Post: #16
RE: Dinosaur team idea
oops yeah 3 hexes, and lol he just pops out and takes up three spaces. Idk, maybe he starts off as a one hex character and grows to three hexes
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02-07-2013, 04:09 PM
Post: #17
RE: Dinosaur team idea
Idk why everyone wants the specials to be so complicated... I guess I am in the minority I just want units worth seven wits that make teams unique and fit in and I feel like a character like this does.
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02-07-2013, 05:23 PM
Post: #18
RE: Dinosaur team idea
What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaur
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02-07-2013, 05:28 PM
Post: #19
RE: Dinosaur team idea
(02-07-2013 05:23 PM)garcia1000 Wrote:  What if your special dinosaur was a dinosaur that can eat friendly dinosaurs and then next turn they can poop out a dinosaur
Maybe they eat a dinosaur and poop out an egg, which in turn becomes an even bigger dinosaur?

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02-07-2013, 05:43 PM (This post was last modified: 02-07-2013 05:45 PM by garcia1000.)
Post: #20
RE: Dinosaur team idea
That's a good idea too a dinosaur that can lay an egg for you

Or what about like a HUGE T-REX but it has tiny arms so you can't heal it

Cost: 7
Move: 2
Attack: 5
HP: 9
Cannot be healed
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