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[Custom Game Type] Outwitters Tactics
01-05-2013, 12:19 PM
Post: #1
[Custom Game Type] Outwitters Tactics
OUTWITTERS TACTICS
I expanded the idea stated here and attempted to make it more viable at a higher level (avoid stalemates) while still maintaining the original flavor.

Victory Conditions
Complete one of the following to win.
  • Kill all enemy units
  • Destroy enemy base
  • Convert 3 of the 4 wit spaces to your color

The inclusion of the third victory condition is to avoid stalemate scenarios. You can't just sit back in a defensive position lest your opponent capture the wit spaces.

Maps
Any two spawn, 4 wit space map
  • Long Nine
  • Foundry
  • Sweetie Plains
  • Thorn Gulley

Problems
I'm not sure how to deal with FTA since now P2 isn't compensated with extra wits. Anyone have any suggestions?
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01-05-2013, 01:09 PM (This post was last modified: 01-05-2013 01:14 PM by Ser Purple Wolf.)
Post: #2
RE: [Custom Game Type] Outwitters Tactics
Is there FTA? Without wits being an issue and no spawning, all that's left is a board and some pieces. Like chess with fog of war.

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01-05-2013, 01:34 PM
Post: #3
RE: [Custom Game Type] Outwitters Tactics
Cool .sounds fun. A problem could be-first to hit, wins?. Might happen. But its fine since it wont just be charge it, cause an attack could fail.

Id like to make a game with no spawning except snipers (and mabey medics).
You wouldnt want to just rush your runner, and lose it.

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01-05-2013, 03:15 PM
Post: #4
RE: [Custom Game Type] Outwitters Tactics
I have considered proposing a game type in which there are limited unit spawns. So, winning my unit kill is a viable stategy. Example of limitations for a match:

Runners: 4
Soldiers: 5
Snipers: 2
Heavies: 2
Medics: 2
Special: 1
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01-05-2013, 09:20 PM
Post: #5
RE: [Custom Game Type] Outwitters Tactics
(01-05-2013 03:15 PM)GreatGonzales Wrote:  I have considered proposing a game type in which there are limited unit spawns. So, winning my unit kill is a viable stategy. Example of limitations for a match:

Runners: 4
Soldiers: 5
Snipers: 2
Heavies: 2
Medics: 2
Special: 1

Should custom fit a map. Id like it though. Too many soldiers for a small map(would work on foundry), unless we WANT Turtles(!?). Seriously we might have a soldier wall!!!!!!!. Not fun when no spawns.
Scrambler and bombshells might be string. Scrambler too strong.

I accept

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01-05-2013, 09:48 PM
Post: #6
RE: [Custom Game Type] Outwitters Tactics
(01-05-2013 03:15 PM)GreatGonzales Wrote:  I have considered proposing a game type in which there are limited unit spawns. So, winning my unit kill is a viable stategy. Example of limitations for a match:

Runners: 4
Soldiers: 5
Snipers: 2
Heavies: 2
Medics: 2
Special: 1

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