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Tips for New Players
11-03-2013, 01:24 AM (This post was last modified: 11-03-2013 06:44 AM by [PETA] Doodat.)
Post: #161
RE: Tips for New Players
Some general tips:
Communicate with your partner
Say your turn order is red-green-yellow-blue. If you are red, your objective is to kill as many green units as possible. Your partner's job as yellow is to kill as many blue units as possible. Of course, this isn't the best thing to do. The best thing to do is for you to prevent green from inflicting the most damage possible, which might not be killing all of green's units. Hard to explain.
Coordinate your attacks. Make sure your partner knows when and where you are attacking

Doowhat? Doodat? Okey:3

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11-03-2013, 01:45 AM
Post: #162
RE: Tips for New Players
Thanks Doodat. Teams are hard. I think experience and losing teaches you a lot. Those points you make seem simple but it makes so much sense once you start having success!
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11-03-2013, 04:42 AM
Post: #163
RE: Tips for New Players
(11-03-2013 01:24 AM)Doodat Wrote:  Say your turn order is red-green-yellow-blue. If you are red, your objective is to kill as many yellow units as possible.

I don't recommend this. I hate when my partner kills all my units.
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11-03-2013, 04:48 AM
Post: #164
RE: Tips for New Players
(11-03-2013 04:42 AM)awpertunity Wrote:  
(11-03-2013 01:24 AM)Doodat Wrote:  Say your turn order is red-green-yellow-blue. If you are red, your objective is to kill as many yellow units as possible.

I don't recommend this. I hate when my partner kills all my units.

I always knew doodat was not a very good partner.. Dodgy

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11-03-2013, 04:52 AM
Post: #165
RE: Tips for New Players
Lol oops~edited

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11-03-2013, 06:16 AM
Post: #166
RE: Tips for New Players
(11-03-2013 04:52 AM)Doodat Wrote:  Lol oops~edited

you just made it worse lol
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11-03-2013, 06:23 AM
Post: #167
RE: Tips for New Players
Basically, you want to take care of threats that you partner won't be able to do. Lets say the turn order is blue-red-green-yellow so if you are red and your base is at one hp and there is a blue and green runner in range, which do you kill? The green one of course, if you leave that for your partner, you will lose because green goes before yellow, which means he can attack the base before yellow kills the runner.

I hear there's a secret Mobi hidden here somewhere…
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11-03-2013, 06:45 AM
Post: #168
RE: Tips for New Players
(11-03-2013 06:16 AM)awpertunity Wrote:  
(11-03-2013 04:52 AM)Doodat Wrote:  Lol oops~edited

you just made it worse lol

I'm so sure someone is messing with me. Try again

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11-03-2013, 07:11 AM
Post: #169
RE: Tips for New Players
(11-03-2013 04:42 AM)awpertunity Wrote:  
(11-03-2013 01:24 AM)Doodat Wrote:  Say your turn order is red-green-yellow-blue. If you are red, your objective is to kill as many yellow units as possible.

I don't recommend this. I hate when my partner kills all my units.

I don't necessarily aim for killing all the units. But I want to make sure to aid what my partner is doing. If I am green and my partner is blue, and yellow has a potential to get in the way of my partner, I need to make sure that yellow doesn't mess things up so that blue can deal with whatever red is doing.

Specifically, this wouldn't help anything. Maybe instead, be more aware of your partners intentions and making sure your move will help not hinder your partner. 2v2 is definitely a lead/helper partnership. That isn't to say both players can't attack at the same time, but someone has to help first, so the second attack is the distraction to split the interests of the other team.

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01-18-2014, 08:36 PM (This post was last modified: 01-18-2014 08:40 PM by Juslas.)
Post: #170
RE: Tips for New Players
This thread is long, but newbies might like the map editor
http://www.onemanleft.com/forums/showthr...5#pid23525
And Outwitters Sports Network http://osn.codepenguin.com for saving matches is still a hidden gem.
Both services are task to be found.
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